

It would have been nice if the designers had followed Batman: Arkham Origins' lead and made it impossible to kill your informant. Even worse is watching the intel-bearing orc flee from you, into the jaws of a random caragor, which eats him before he can be interrogated. It can be a real irritant trying to gain Intel from an Uruk who is encountered in a large group, due to the way they can unintentionally be killed in melee.Not to be confused with a mechanic who is The Scrappy. Don't take it personally if you see a mechanic you like here. What one player may consider something to be a Scrappy Mechanic, another may see it as an acceptable gameplay element, and vice versa. Please keep in mind that this is based on opinions. Contrast Anti-Frustration Features, which are intentionally included to avoid this kind of feeling, and Underused Game Mechanic, for good game mechanics that don't get used as much as players hope.
#SCRAP MECHANICS WEIRD THINGS SERIES#
Can also cross with Oddball in the Series where that one game that differentiates itself from the others in the series may stand out due to the Scrappy Mechanics it uses.įor a sometimes overlapping Sister Trope, see That One Rule. Also nothing to do with a similarly named video game. Despite appearances, this is not to be confused with a machinery technician who picks a lot of fights, nor is it about Slippy Toad, who is merely a Scrappy who happens to be a mechanic. And sometimes the mechanic does have upsides that make the developers choose to put it in and keep it around.Ĭompare to Disappointing Last Level, Gameplay Roulette, and Unexpected Gameplay Change. Maybe Executive Meddling forced the developers to shoehorn in a mechanic the game didn't really benefit from. So why do these mechanics make it into games? Maybe the idea was fine, but executed poorly. That One Boss is only related to this if a boss villain's status under that trope is solely because of a gameplay mechanic. Otherwise, that's just abuse of an otherwise fair and good mechanic that causes the game to be played in a way that it's not supposed to.

Gameplay tactics do not count unless it's the exploitation of glitches and hacks.

